Selasa, 13 Desember 2011

[O706.Ebook] Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Why must select the problem one if there is very easy? Obtain the profit by purchasing the book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg right here. You will obtain different method making an offer and get the book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg As known, nowadays. Soft file of guides Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg end up being preferred among the visitors. Are you one of them? And also below, we are supplying you the extra compilation of ours, the Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg.

Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg



Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg. Allow's check out! We will certainly typically discover out this sentence everywhere. When still being a youngster, mommy made use of to purchase us to constantly review, so did the educator. Some e-books Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg are fully read in a week as well as we require the commitment to assist reading Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg Just what around now? Do you still love reading? Is reviewing just for you which have commitment? Not! We right here offer you a brand-new book qualified Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg to review.

This letter may not affect you to be smarter, yet the book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg that we provide will stimulate you to be smarter. Yeah, at the very least you'll know more than others who do not. This is just what called as the quality life improvisation. Why should this Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg It's since this is your preferred style to check out. If you similar to this Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg theme around, why don't you check out guide Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg to enrich your discussion?

Today book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg we provide here is not type of normal book. You recognize, checking out now doesn't suggest to take care of the printed book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg in your hand. You can obtain the soft data of Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg in your gizmo. Well, we suggest that guide that we extend is the soft documents of guide Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg The material and all things are very same. The difference is only the kinds of guide Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg, whereas, this condition will precisely be profitable.

We discuss you also the means to obtain this book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg without going to guide shop. You could remain to go to the web link that we offer as well as prepared to download Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg When many people are hectic to look for fro in the book establishment, you are extremely easy to download and install the Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg right here. So, just what else you will go with? Take the motivation right here! It is not just providing the ideal book Play At Work: How Games Inspire Breakthrough Thinking, By Adam L. Penenberg yet additionally the appropriate book collections. Right here we consistently give you the very best as well as easiest method.

Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg

Do games hold the secret to better productivity? 

If you’ve ever found yourself engrossed in Angry Birds, Call of Duty, or a plain old crossword puzzle when you should have been doing something more productive, you know how easily games hold our attention. Hardcore gamers have spent the equivalent of 5.93 million years playing World of Warcraft while the world collectively devotes about 5 million hours per day to Angry Birds. A colossal waste of time? Perhaps. But what if we could tap into all the energy, engagement, and brainpower that people are already expending and use it for more creative and valuable pursuits?


Harnessing the power of games sounds like a New-Age fantasy, or at least a fad that’s only for hip start-ups run by millennials in Silicon Valley. But according to Adam L. Penenberg, the use of smart game design in the workplace and beyond is taking hold in every sector of the economy, and the companies that apply it are witnessing unprecedented results. “Gamification” isn’t just for consumers

chasing reward points anymore. It’s transforming, well, just about everything.


Penenberg explores how, by understanding the way successful games are designed, we can apply them to become more efficient, come up with new ideas, and achieve even the most daunting goals. He shows how game mechanics are being applied to make employees happier and more motivated, improve worker safety, create better products, and improve customer service.


For example, Microsoft has transformed an essential but mind-numbing task—debugging software—into a game by having employees compete and collaborate to find more glitches in less time. Meanwhile, Local Motors, an independent automaker based in Arizona, crowdsources designs from car enthusiasts all over the world by having them compete for money and recognition within the community. As a result, the company was able to bring a cutting-edge vehicle to market in less time and at far less cost than the Big Three automakers.


These are just two examples of companies that have tapped the characteristics that make games so addictive and satisfying. Penenberg also takes us inside organizations that have introduced play at work to train surgeons, aid in physical therapy, translate the Internet, solve vexing scientific riddles, and digitize books from the nineteenth century. Drawing on the latest brain science as well as his firsthand reporting from these cutting-edge companies, Penenberg offers a powerful solution for businesses and organizations of all stripes and sizes.

  • Sales Rank: #1233376 in Books
  • Brand: Brand: Portfolio Hardcover
  • Published on: 2013-10-03
  • Released on: 2013-10-03
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .90" w x 6.25" l, 1.00 pounds
  • Binding: Hardcover
  • 256 pages
Features
  • Used Book in Good Condition

From Booklist
Games and game design are all around us, from crossword puzzles to computer games to Wii and Xbox. But games permeate our lives in more subtle forms, too, like Powerball lotteries, eBay, social media sites, and even the mileage and rewards points that we win. Games provide feedback loops that stimulate dopamine, rewarding the brain’s pleasure center, but playing games can also improve our reaction time, ability to multitask, and creativity levels. Investigative journalist Penenberg examines how games can be used to modify behavior, train surgeons and military personnel, aid physical rehabilitation, transform boring repetitive tasks into fun, and even harness the computing power of human intelligence across the globe to digitize old books and translate the entire Internet into other languages. Learn how cutting-edge companies are embracing game integration to make workers more satisfied, better trained, and focused on their jobs. Penenberg’s work has appeared in the New York Times, Forbes, Wired, Playboy, and Mother Jones. He may be best known for unmasking Stephen Glass of the New Republic for journalism fabrication in 1998 and is currently a journalism professor at New York University. --David Siegfried

Review
“Adam Penenberg’s excellent new book persuasively demonstrates the power of gaming to motivate work. Filled with great stories of companies who have made the leap into playful productivity, it should be useful and inspirational for anyone looking at how to leverage the spirit of competition.”
—DOUGLAS RUSHKOFF, AUTHOR OF PRESENT SHOCK


“In this great and often funny book Penenberg shows how everyone from entrepreneurs to scientists is using gamification to create the future today. Don’t be left behind. Read this book to learn how the rules of business and life are changing.”
—GABE ZICHERMANN, CEO OF GAMIFICATION CO.


“It’s happening all around us, but if you’re not paying attention you may miss it. Adam Penenberg provides an insightful guide into how gamification is infiltrating the marketplace and, more important, how it can be leveraged to make experiences more immersive and addictive. Read it, and prepare to see your everyday experiences through new eyes.”
—TODD HENRY, AUTHOR OF DIE EMPTY AND THE ACCIDENTAL CREATIVE


“From Tom Sawyer’s fence-painting scheme to Angry Birds, games have a unique knack for tapping the heart of engagement. Adam Penenberg takes you well beyond Zynga and through the countless, inventive ways games can be designed to bring out our best thinking. This is a fascinating and entertaining exploration of that most basic of human proclivities: play.”
—DANIEL H. PINK, AUTHOR OF TO SELL IS HUMAN AND DRIVE


“Gamification is a hot topic but few truly understand it. Engaging and filled with incredible stories, Play at Work explains how games can make us more efficient and creative. Drawing on copious research and interviews with an array of game designers, scientists, mathematicians, entrepreneurs, inventors, and government officials, Penenberg offers a new perspective on how to make play work for you.”
—ERIC RIES, AUTHOR OF THE LEAN STARTUP

About the Author
ADAM L. PENENBERG is the editor of PandoDaily, the site of record for Silicon Valley, and has written for the New York Times, Forbes, Fast Company, Slate, the Economist, the Washington Post, and Wired. He is the author of Viral Loop: From Facebook to Twitter, How Today’s Smartest Businesses Grow Themselves and a journalism professor at New York University. 
Visit penenberg.com; follow @Penenberg

Most helpful customer reviews

3 of 3 people found the following review helpful.
Brilliant and Enjoyable
By Becky Jewell
This book contributes a solid argument to the vision of games as positive forces.

The writing style is excellent. When Penenberg asks 'what is a game', he spares us pages of rumination by quipping 'This reminds me of college dorm room debates about how you define art.' When I read this sentence I was so happy. Finally, an author on games who can cut through the fogs of definition and bring on the real research, real facts, and real effects on real people. This book has a vision. No time wasted.

The other core value of this book is that Penenberg works to cover all industries. One chapter investigates how games or simulations aid surgeons in their training. Another chapter details a successful game initiative from DARPA. One interesting note that Penenberg unpacks is that games as a form of learning have been around forever, but only lately have scientists begun to study these processes and prove them as effective, and only lately have smart businesses deployed game models as task platforms for their workers.

The book avoids and even actively critiques the 'put a badge on it' mechanics of the gamification fad, and it seeks an answer behind the process of having fun. Why does time fly when we have fun? Why is Angry Birds so addicting?

The title is doubly fitting, as Penenberg discusses how play can affect the workplace, and how 'play' itself works and operates.

1 of 1 people found the following review helpful.
Inspired to try this in my workplace ...
By Christopher Gordon
In doing research on gamification, this book provided a unique perspective from an expert who has put ideas into action. Adam provides several fascinating stories from a variety of industries that reinforce it can be done across any business model if you make the effort and design a gamified system that is well designed to keep others engaged and enthused, so that it is challenging and fun. I now feel challenged to figure out a gaming model that can be applied in my area of expertise to where I can disrupt the IT world using gamification. Although this was a fun read, I was hoping to get advice on how to create your own gamification model and what are some useful techniques to try...hopefully that will be covered in a part 2 book!

1 of 1 people found the following review helpful.
but this book contains virtually no useful information. I would avoid at all costs
By Tim
The author is a journalist and this book is about him, and his experiences with gamification. I got this book to hopefully use for research for a paper i'm writing, but this book contains virtually no useful information. I would avoid at all costs. Not only does it contain no useful information, it is difficult to read because of the tone. If you want to learn about Adam L Penenberg's feelings, attitudes, and observations get this book, if you want to learn about gamification avoid.

See all 6 customer reviews...

Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg PDF
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg EPub
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Doc
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg iBooks
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg rtf
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Mobipocket
Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Kindle

[O706.Ebook] Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Doc

[O706.Ebook] Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Doc

[O706.Ebook] Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Doc
[O706.Ebook] Get Free Ebook Play at Work: How Games Inspire Breakthrough Thinking, by Adam L. Penenberg Doc

Tidak ada komentar:

Posting Komentar